Ultimate Mortal Kombat 3 (UMK3) is a fighting game in the Mortal Kombat series, originally developed and released by Midway Games to arcades in 1995. It is an update of 1995's earlier Mortal Kombat 3 (MK3) with an altered gameplay system, additional characters and stages, and some new features.
Identifier sg_Ultimate_Mortal_Kombat_3_1996_Acclaim_Midway_Sculptured_Software_Williams_USMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 04:31:39Addeddate 2014-05-06 04:31:39Emulator_ext binEmulator genesisCreator Acclaim/Midway/Sculptured Software/WilliamsDate 1996Year 1996Language English
Several home port versions of the game were soon released after the arcade original, although none were completely identical to the arcade version. Later home versions emulated the arcade original with more accuracy, including Mortal Kombat Arcade Kollection, which included the game alongside its predecessors Mortal Kombat and Mortal Kombat II. Some versions were released under different titles: Mortal Kombat Advance for the Game Boy Advance and Ultimate Mortal Kombat for the Nintendo DS. The iPhone/iPod version recreates the game using a 3D graphics engine.
UMK3 was well received and has been considered a high point for the Mortal Kombat series. It was later updated to include more content from previous games in the series as part of the console-exclusive Mortal Kombat Trilogy.
Several ninja characters absent from Mortal Kombat 3 return in Ultimate Mortal Kombat 3, including Kitana, Jade, Reptile and Scorpion on the prototype version; a new Ultimate Kombat Code was added in revision 1.0 to enable Mileena, Ermac and Classic Sub-Zero as secret characters. Two new gameplay modes were introduced: the 2-on-2 mode which was similar to an Endurance match but with human players on both sides, and a new eight-player Tournament mode.
Several miscellaneous features were added to and changed in UMK3. The original red portal background used for the "Choose Your Destiny" screen is now blue and an extra Master difficulty is present. In the additional "Master" difficulty setting, Endurance Matches return, in which the player can face as many as three opponents in a given round; these had not been seen in the series since the first Mortal Kombat. Shao Kahn's Lost Treasures - selectable prizes, of which some are extra fights and others lead to various cutscenes or other things - are introduced after either the main game or the eight-player tournament are completed. Shang Tsung's transformations are accompanied by announcements of the name of the character he is changing into.
To balance the gameplay, some characters were given new moves and some existing moves were altered. Some characters were given extra combos and some combos were made to cause less damage. Chain combos could be started by using a jump punch (vertical or angled) or a vertical jump kick, which creates more opportunities to use combos. Combos that knock opponents in the air no longer send one's opponent to the level above in multi layered levels; only regular uppercuts do this.
The computer-controlled opponent AI was improved in the game. However, three new flaws were introduced along with the revisions: while backflipping away from an opponent, if the player performs a jump kick, the AI character will always throw a projectile; this leaves the computer character vulnerable to some attacks and can easily lead into a devastating combo. If the player walks back-and-forth within a certain range of the AI character, the opponent will mimic the player's walking movements for the whole round and never attack. If the computer opponent is cornered, the player can repeatedly perform punches without the AI character stumbling back, thus allowing the player to win easily.
UMK3 features several new backgrounds: Scorpion's Lair/Hell (this stage also contains a new Stage Fatality, where an uppercut can send the opponent into a river of lava); Jade's Desert (in a reference to his MK3 ending, Cyrax is seen stuck waist-deep in sand in the background); River Kombat/The Waterfront; Kahn's Kave/The Cavern; Blue Portal/Lost (a combination of the background from the UMK3 "Choose Your Destiny" screen, the Pit 3 bridge, and the mountains and bridge from the Pit II in Mortal Kombat II); Noob's Dorfen (based on the Balcony stage, which can now be played using a Kombat Kode without having to fight Noob to see it as in MK3). Before reaching any of the original MK3 backgrounds in 1- or 2-player mode, the game must cycle through all of the UMK3 exclusive backgrounds twice. Scorpion's Lair, Secret Cave and Abandoned River stages are selectable by using a password while on the missing Bank Stage cycle. In Scorpion's Lair, fighters can uppercut each other into Kahn's Kave.
Some elements from MK3 are missing in UMK3. The only biographies featured are those of Kitana, Jade, Scorpion and Reptile (the ninja characters who were not included in MK3), which are the only four shown during attract mode, while all of the biographies and the full-body portraits of the MK3 characters are missing. The biographies that do appear in the game are presented differently from those in MK3, as are the endings. The storyline images and text do not appear. Finally, the Bank and Hidden Portal stages from MK3 were removed (Jade's Desert serves as a placeholder where The Bank stage used to appear once the player reaches the original MK3 level cycle).
The arcade version features all playable characters from Mortal Kombat 3, who were portrayed by the same actors: Cyrax (Sal Divita), Liu Kang (Eddie Wong), Kabal (Richard Divizio), Kano (Richard Divizio), Kung Lao (Tony Marquez), Stryker (Michael O'Brien), Jax Briggs (John Parrish), Nightwolf (Sal Divita), Sektor (Sal Divita), Shang Tsung (John Turk), Sheeva (stop motion) (not available in Genesis and SNES versions), Sindel (Lia Montelongo), Smoke (Sal Divita), Sonya Blade (Kerri Hoskins) and Sub-Zero (John Turk). The boss and sub-boss from MK3, Motaro (stop motion) and Shao Kahn (Brian Glynn, voiced by Steve Ritchie), also return.
There are four additional characters that are playable from the start:
Jade (Becky Gable) - After the renegade Princess Kitana killed her evil twin Mileena and escaped from Outworld to Earth, her close friend Jade was appointed by the Emperor Shao Kahn to find and bring her back alive.
Kitana (Becky Gable) - She is accused of treason after killing Mileena; she now attempts to reach Queen Sindel to warn her of their true past.
Reptile (John Turk) - As one of Shao Kahn's most trusted servants, Reptile assists Jade in the hunt for Kitana, but with secret orders enabling him to kill her if necessary.
Scorpion (John Turk) - Scorpion escapes from Earth's hell when Shao Kahn makes a failed attempt at stealing the souls and eventually joins the struggle against the Outworld.
Three more are unlockable characters via the Ultimate Kombat Kode:
Classic Sub-Zero (John Turk) - Having been seemingly killed in the first game, Sub-Zero mysteriously returns to again attempt an assassination of Shang Tsung.
Ermac (John Turk) - A mysterious warrior that exists as a life force of by the souls of dead Outworld warriors in Shao Kahn's possession.
Mileena (Becky Gable) - After she was killed by Kitana, Mileena was brought back to life by Shao Kahn to help him to defeat Earth's warriors with her combat skills and a mind-reading connection to her sister.
Returning characters were warmly welcomed by critics as an improvement the "lackluster roster" of MK3 with "the greatly missed" Kitana, Mileena, Reptile, and especially Scorpion. The female ninja characters (Mileena, Kitana and Jade), returning from Mortal Kombat II, were portrayed by a different actress, Becky Gable, due to the lawsuit issued by Katalin Zamiar and some of the other MKII actors against Midway Games; they were also given a different set of outfits and hairstyles, which were again identical for all of them (in the game there are just three palette swap character models for male, female and cyborg ninjas, not counting the MK3 Sub-Zero but including Classic Sub-Zero).
There are also two new hidden opponents and console exclusives: Noob Saibot (John Turk) and Rain (John Turk). Although Noob Saibot was featured in the original MK3, he is no longer a palette swap of Kano but instead of a ninja; as before, he is fought via a Kombat Kode. Rain is featured in the game's opening montage (except on the Sega Saturn), but he is actually a fake hidden character that is not found in the arcade game. Both Noob Saibot and Rain were made playable for the 16-bit console versions, although Sheeva was removed, and the two boss characters are playable via a cheat code.